Resume

Mahmoud Youssef 
3D Technical Director
Cairo, Egypt
+201060904046 
cmy.mahmoud@hotmail.com 
skills:

• I have a great experience in Maya, i have 8+ years of production experience. specially all technical parts like rendering ,rigging , scripting and dynamics .I have a great knowledge of python and MEL and i have been learning C++ for a year until now, i took 9 courses in it in "Rigging Dojo" ,"udemy " and "University of Michigan",and i start to implement it in the workflow.
• I have a solid understanding of the musculature anatomy and topology and i have created my own body with a perfect topology based on the muscles groups for both body and face.
• I have been responsible for the rigging and rendering workflow for a TV series  for 3 seasons until now,I have created a python script to generate a procedural facial rigging joint based and it used for rig more than 120 character and i have modified the "rapid rig" script to meet our need in the pipeline.
• I created a lot of scripts for everyday tasks using python and MEL now no one need to do any boring stuff
• I created a script for creating a complex environment
• I have created a pipeline script that takes the joints and control placement based on the vertex ID and i have worked with the molders to make a base mesh to create all characters from it then the script places all the joints in it`s correct location then importing the skin weights also based on the vertex ID
• I`m really self motivated i'm working really hard to push my knowledge boundaries.
• I have created a multi mask Gizmo for nuke from Arnold ID it takes ID with Gaussian filter and closest filter to create the coverage map from them.
courses and certificates:
        • Maya professional certificate 2015 from Autodesk 
        • More than 60 certificate of complication with exam from Digital-Tutors In Maya Intermediate and advanced 
        • Programming for Everybody (Getting Started with Python) by University of Michigan
        • Maya API course from Rigging Dojo
        • Python For Maya: Artist Friendly Programming From Udemy 
        • Empower Yourself with Advanced Python Skills From Udemy 
        • Complete Python Masterclass From Udemy 
        • Complete Python Bootcamp From Udemy 
        • C++ Programming from Zero to Hero : The Fundamentals From Udemy 
        • Learn Advanced C++ Programming From Udemy 
        • Learn and Understand C++ From Udemy 
Levels Of Proficiency In Software:
Maya:
        Expert. 
MudBox:
        Advanced. 
Nuke:
        Intermediate to Advanced.
PFTrack :
        Advanced. 
RealFlow:
        Intermediate. 
Zbrush:
        Intermediate.
Mari:
        Intermediate to Advanced.
Photoshop:
        Expert.
Work Experience:
Executive Director (Technical) Handling and planing the pipeline for the workflow, Leading the rendering , rigging and composting team.
November 2014 - Present Cairo, Egypt
FreeLancer Creating advanced tutorial in Photoshop
Arab Gulf 
rending supervisor Rending very complex scenes in Maya with Arnold
characters with hair (Xgen , NHair), animals, crowds, melting objects ,interiors and jewelers
April 2013- October 2014 Cairo, Egypt

El Nour Channel
Graphic head ,Designing, Animation, Branding for on-air and off-air. 
Designing promos, creating and animation for slot graphics and all day to day graphics requirements from producers or any other channel graphics requirements. 
Taking creative briefs from group head and delivering them as per the channel requirements and standards.
June 2013 - December 2013 Cairo, Egypt
Create a 3d Illustrating and directing the art team which is around 5 to 15 of members
creating book covers and magazines lay out
October 2010 - May 2013 Cairo, Egypt
HB For Multimedia
3d artist creating channel identities